so yeah, for the last few months I'd occasionally check some messages here, look at a deviation or two... when caught peering through the blinds, i'd pull my fingers back--clink!--and let them snap closed.
It's hard to say what I'm still doing on DA. Although I love my small cadre of friends, part of me knows that with my schedule I can't possibly dream of keeping up contact as I should, so i lurk and dream of winning the lottery or something. Reveling in the warmth and happiness of neglected projects.
It's ironic. This site was absolutely instrumental in awakening and legitimizing the artistic side of myself that i'd been supressing all my life. It made me seek out, work towards, and finally enroll in the
ETC so that I could give that other half some training, some oxygen as it were.
It's been fantastic.
So much more (and less) than I ever expected has come out of it. I've nestled into a crowd of brilliant, determined creators and pinged, then ponged, ideas with them. I've worked at least as hard as I ever have in my life, and been master of my own ship. I've made things that were awful and things that are joyful and good.
But my faults still haunt me. One of the prime, A-1 reasons I'm back in school at all is that I
must love what I do or I am doomed to fail at it. That's true to an extent for most people, but I feel like for me the problem is magnified--drastically--by my insta-distractability. And it saddens me deeply to learn that
daggone it, that's just who I am. I'm working right now doing sound design and programming at
Schell Games which by all accounts is about 98% of my perfect job. And I go home most nights at 2am not because of some noble desire to overachieve but my spaceout time, which cuts like a yawning chasm through my day. If i could close that gap, i could be climbing now, or watching the Steelers, ideally with some pretty young woman.
But enough pessimism.
This spring, one of my small-but-not-small-enough jobs was to make a website (to get hired now.)
Here it is. There are photos on there that aren't uploaded here, but that's about it. I like the design though. Oh, and there are samples of the things I built this fall. Actually, when I get a chance I need to redo that site. Poetry doesn't help much in job applications for my field, and the "bio" really doesn't say anything about me.
The site which needs attention much more desperately is
the spring's. It's for one of the best things I've ever helped make: a kiosk of simple games that sits in the ER waiting room at Children's Hospital here in Pittsburgh. From January-June I
slaved over that thing, the lone programmer on the team, orchestrating the little details which take a project from "passable" to "proud." At least once a week, on average, I crashed in the lounge after working--really, truly, working--until the sun came up. It installed on June 22, and has logged over a half-million touches and more than 90% uptime, which I'm pleased with since there's basically no one watching over it. We're presenting at a conference at the end of this month, and thinking about starting a company. It's a good product.
One more year of school and I'll have this master's. I'm staying with Schell Games through December, and then I don't know: possibly another student project, possibly another "co-op" where I basically work on taking the kiosk to market. I could also conceivably work on something else.
life is luscious but at times exhausting and overwhelming. So i'm not on DA much, nor do i expect to be. but i still know that this is (in some ways) where it all started. i remember.
-PL-
Oh, and i played in pittsburgh's summer ultimate league on an
awesome team. it was so much fun. i lost weight and we won the whole shebang, only losing once all season.
and i chipped a tooth in May by taking a faceful of SUV during my bike ride home one night. I'm finally getting it fixed tuesday. so i've been slightly uglified all summer... whatever.